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Tachibana Hibiki; Need fix (again)
Topic Started: Nov 9 2017, 02:17 AM (356 Views)
DarkSonic
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Peon
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Please fix and optimize this model. I again tried to export this model, but this time I moved all the bones correctly (I hope). The problem is that in the editor and in the game, for some reason, her hair becomes semi-transparent, and sometimes the game or editor crashes.
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Attachments: Hibiki.rar (1.58 MB)
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Dennis Herrmann
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The strongest Man from CR
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Well i Fixed some of her Bone Parts. The right site is boned by me, pls make the left site by your own, that you know in the near future how you have 2 bone. You set so many bones wrong or attach them Wrong.
I couldn´t fix this Ingame problem and i dont know how i can fix this.
Its not only the HAir, its the whole model
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Attachments: Hibiki.rar (1.59 MB)
Watch at my brother his youtube channel =)

PhenomLP
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Wip MY WIP

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DarkSonic
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Peon
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oh, okay, thanks =(
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Unryze
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Problem number 1: you did not unwrap width in magos.
Problem number 2: Boning is way too atrocious and over complicated, thus Warcraft 3 does not understand it.

Attached a fixed version, but ALL the boning has to be redone, you do NOT need to connect vertices to too many bones, only to 1 MAIN and with GREEN to secondary, that is it.
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Attachments: HibikiTest.zip (1.59 MB)
My Map Topic:http://chaosrealm.info/topic/10567032/
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Skype: Unryze
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Dennis Herrmann
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The strongest Man from CR
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what do you mean with unrwap it in magos? How can i Fix those ingame problems?
Watch at my brother his youtube channel =)

PhenomLP
Youtube Channel Phenomlp

Wip MY WIP

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DarkSonic
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Peon
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Wow thanks! It turns out the main problem was that I joined too many vertices to one bone, and did not fully customize the materials? Now I will combine all the textures into one, because 8 textures are too many.
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